Seq
{
	// -- Set Faction
	#ifrace<Orc,Tauren,BloodElf,Troll,Undead>
		SetState
		{
			$Key = "Faction";
			$Value = "Horde";
		}
	#endif
	#ifrace<Human,NightElf,Dwarf,Gnome,Draeni>
		SetState
		{
			$Key = "Faction";
			$Value = "Alliance";
		}
	#endif

// --------------------------


	// -- Set Race

	#ifclass <Death Knight>
		SetState
		{
			$Key = "Class";
			$Value = "Death Knight";
		}
	#endif

	#ifclass <Druid>
		SetState
		{
			$Key = "Class";
			$Value = "Druid";
		}
	#endif

	#ifclass <Hunter>
		SetState
		{
			$Key = "Class";
			$Value = "Hunter";
		}
	#endif

	#ifclass <Mage>
		SetState
		{
			$Key = "Class";
			$Value = "Mage";
		}
	#endif

	#ifclass <Paladin>
		SetState
		{
			$Key = "Class";
			$Value = "Paladin";
		}
	#endif

 	#ifclass <Priest>
		SetState
		{
			$Key = "Class";
			$Value = "Preist";
		}
	#endif

 	#ifclass <Rogue>
		SetState
		{
			$Key = "Class";
			$Value = "Rogue";
		}
	#endif

	#ifclass <Shaman>
		SetState
		{
			$Key = "Class";
			$Value = "Shaman";
		}
	#endif

	#ifclass <Warlock>
		SetState
		{
			$Key = "Class";
			$Value = "Warlock";
		}
	#endif

 	#ifclass <Warrior>
		SetState
		{
			$Key = "Class";
			$Value = "Warrior";
		}
	#endif

//---------------------------


	// -- Set Level Range
	
	#iflevelrange <1,10>
		SetState
		{
			$Key = "LevelRange";
			$Value = "110";
		}
	#endif

	#iflevelrange <10,20>
		SetState
		{
			$Key = "LevelRange";
			$Value = "1020";
		}
	#endif

	#iflevelrange <20,30>
		SetState
		{
			$Key = "LevelRange";
			$Value = "2030";
		}
	#endif

	#iflevelrange <30,40>
		SetState
		{
			$Key = "LevelRange";
			$Value = "3040";
		}
	#endif

	#iflevelrange <40,50>
		SetState
		{
			$Key = "LevelRange";
			$Value = "4050";
		}
	#endif

	#iflevelrange <50,60>
		SetState
		{
			$Key = "LevelRange";
			$Value = "5060";
		}
	#endif

	#iflevelrange <60,70>
		SetState
		{
			$Key = "LevelRange";
			$Value = "6070";
		}
	#endif

	#iflevelrange <70,80>
		SetState
		{
			$Key = "LevelRange";
			$Value = "7080";
		}
	#endif

//---------------------------
}